Post by 181Light on Jan 29, 2017 15:15:56 GMT 1
Dear Developers,
I wish for...
A Dueling PVP Option between Players
A duel system to take on live guild mates or friends with a link friends could watch from. No rewards required, and let us use our own heroes.
Guild Ranks
A guild Rank System that judges top performance based on the amount of stamina it makes. Rewards as guild stamina daily.
Epic Arena
An epic arena where you set up 3 defense teams. When you challenge, you need to set up 3 attack teams... AI control is fine, payouts like regular arena.
Mine that you can farm over time
More systems to earn crystals, maybe a mining game where you extract resources hourly.
Chief Controls
Have Chief and Elders be able to set up an invite list to attack the boss. (I have reasons for this)
Training Solo Arena
A self-controlled area A where I can set up my own obsticles and test my heroes fighting one another. Consider it an upgrade to the training grounds - no rewards required but unlimited daily use would be nice.
Item Exchange
A black magic shop that can transform SS into items. More SS used, better the item will be.
Tinker Shop
A tinker shop with a tinker that will make a requested item for an exurburant amount of gold. More rare / valuable the item, the longer duration it takes to get crafted.
Slot Machine
A community-based slot machine. The prize goes up every time someone uses it. It gets reset after someone wins.
Guild Banners
A little optional flag that can be turned on next to your user logo that shows your guild logo.
Guild Mail
I would like to be able to send memos to all guild members with important information. Like boss start times or how to attack the boss. Be nice if it just shows up in their mail box.
Speed Increase
Speed increase options once you 3 star any stage - Farming wings on a f2p account is insanely mind numbing even with an auto formation that can do it in 2 rounds.
Tactical Terrain
Terrain on the battle field that can give huge advantages to heroes. So Lava could give bonus to fire creatures - Water or rivers could give advantages to water creatures. Burial ground could give advantages to the undead and so on and so forth.
How about squares flying creatures can move to that land characters can not. How about tunnels, caves or indoor areas where flyers can't fly giving them a penalty.
Chess Like Heros
1) King - Low Movement - Improves the stats of all his allies
2) Queen - Sorceress that can land devastating attacks
3) Knight - Can Jump obstacles to attack targets
4) Rook - Rock Golem made from Bricks - Slow yet strong
5) Pawn - a little solder with a spear and shield
6) Bishop - A new healer class that that considers himself a battle cleric.
Image Source : Very Old Interplay Cover for Battle Chess TM
Hidden Achievements
Would be neat if there was a list of hidden objects to find through out the game that unlock hidden achievements simply by clicking on them. Ex - Finding a certain book in the library or clicking on the well on the map.
XP Bonus to Stamina at Cap
When a player reaches level cap, please change the xp of daily awards into stamina. Consider it the ultimate award for reaching cap and continuing to play daily.
Sky Update
A new Sky achievement, only have the prize a unique 5 star hero that can only be obtained with that achievement. Xavier for example would be a fitting prize for that.
Boss Line
A line up list for boss fights. In our guild, we had to start imposing honour rules about fighting the boss, because we started getting so many people attacking the boss off a reset, arms would start flying off before 40/50 people could even attack it. It would be nice if someone wants to wait to attack the boss, it shows their name on a line up list and puts the next person on the list into the fight when the previous person is done. It would also be nice if that list shows if it's their 1st or 2nd attack. It be nice if people who are only going in for the 1st attack get bumped ahead of anyone waiting for their second attack.
Image:
Hero Tabs
When the character select is on the left hand side, and you have all 46 heroes to choose between. I think it would be pretty immersive if we could have our own tabs that we can label ourselves with select heroes we pre chose to be there. So I might have a tab made for Sky Team, and one for arena team.
Players Online
In world chat, an option to see a list of who is online would be great. In guild Chat, an option to see what guild mates are online would also be very handy
Auto Translator
The option to set up an auto translator in the player settings would be awesome. So if someone is speaking Spanish their text can display with (Translated) in front of it, and the words in English. This would allow for some basic communication between international players on the same server.
Update Enchant Menu
At this time, the enchant button is so useless its never used. whatvwould make it useful is if it ONLY showed heroes with items that still needed enchantment.
Tournaments
Inspired Idea: ( See Post )
An auto tournament - Players register for it on Sunday (All Day Registration). The attacking team is decided by the team with the higher 5 player Rating. If there are players left at the end of 10 rounds, the player who wins is determined by the hero with the higher rating of players left on the field. When a player registers, they lock in a team on an open concept arena. Once per per day at a set time, all players have access to see who completed the first round. The Second round is completed and available to view on day 2. 1 round per day is concluded until it's down to the final two players teams. The Final day shows the final fight and two the victor go tournament prize pay outs. After a tournament concludes, the following Sunday will be the first day of registration for the next event.
A betting Arena
( See Post )
I got way more ideas, let me know what you think
I wish for...
A Dueling PVP Option between Players
A duel system to take on live guild mates or friends with a link friends could watch from. No rewards required, and let us use our own heroes.
Guild Ranks
A guild Rank System that judges top performance based on the amount of stamina it makes. Rewards as guild stamina daily.
Epic Arena
An epic arena where you set up 3 defense teams. When you challenge, you need to set up 3 attack teams... AI control is fine, payouts like regular arena.
Mine that you can farm over time
More systems to earn crystals, maybe a mining game where you extract resources hourly.
Chief Controls
Have Chief and Elders be able to set up an invite list to attack the boss. (I have reasons for this)
Training Solo Arena
A self-controlled area A where I can set up my own obsticles and test my heroes fighting one another. Consider it an upgrade to the training grounds - no rewards required but unlimited daily use would be nice.
Item Exchange
A black magic shop that can transform SS into items. More SS used, better the item will be.
Tinker Shop
A tinker shop with a tinker that will make a requested item for an exurburant amount of gold. More rare / valuable the item, the longer duration it takes to get crafted.
Slot Machine
A community-based slot machine. The prize goes up every time someone uses it. It gets reset after someone wins.
Guild Banners
A little optional flag that can be turned on next to your user logo that shows your guild logo.
Guild Mail
I would like to be able to send memos to all guild members with important information. Like boss start times or how to attack the boss. Be nice if it just shows up in their mail box.
Speed Increase
Speed increase options once you 3 star any stage - Farming wings on a f2p account is insanely mind numbing even with an auto formation that can do it in 2 rounds.
Tactical Terrain
Terrain on the battle field that can give huge advantages to heroes. So Lava could give bonus to fire creatures - Water or rivers could give advantages to water creatures. Burial ground could give advantages to the undead and so on and so forth.
How about squares flying creatures can move to that land characters can not. How about tunnels, caves or indoor areas where flyers can't fly giving them a penalty.
Chess Like Heros
1) King - Low Movement - Improves the stats of all his allies
2) Queen - Sorceress that can land devastating attacks
3) Knight - Can Jump obstacles to attack targets
4) Rook - Rock Golem made from Bricks - Slow yet strong
5) Pawn - a little solder with a spear and shield
6) Bishop - A new healer class that that considers himself a battle cleric.
Image Source : Very Old Interplay Cover for Battle Chess TM
Hidden Achievements
Would be neat if there was a list of hidden objects to find through out the game that unlock hidden achievements simply by clicking on them. Ex - Finding a certain book in the library or clicking on the well on the map.
XP Bonus to Stamina at Cap
When a player reaches level cap, please change the xp of daily awards into stamina. Consider it the ultimate award for reaching cap and continuing to play daily.
Sky Update
A new Sky achievement, only have the prize a unique 5 star hero that can only be obtained with that achievement. Xavier for example would be a fitting prize for that.
Boss Line
A line up list for boss fights. In our guild, we had to start imposing honour rules about fighting the boss, because we started getting so many people attacking the boss off a reset, arms would start flying off before 40/50 people could even attack it. It would be nice if someone wants to wait to attack the boss, it shows their name on a line up list and puts the next person on the list into the fight when the previous person is done. It would also be nice if that list shows if it's their 1st or 2nd attack. It be nice if people who are only going in for the 1st attack get bumped ahead of anyone waiting for their second attack.
Image:
Hero Tabs
When the character select is on the left hand side, and you have all 46 heroes to choose between. I think it would be pretty immersive if we could have our own tabs that we can label ourselves with select heroes we pre chose to be there. So I might have a tab made for Sky Team, and one for arena team.
Players Online
In world chat, an option to see a list of who is online would be great. In guild Chat, an option to see what guild mates are online would also be very handy
Auto Translator
The option to set up an auto translator in the player settings would be awesome. So if someone is speaking Spanish their text can display with (Translated) in front of it, and the words in English. This would allow for some basic communication between international players on the same server.
Update Enchant Menu
At this time, the enchant button is so useless its never used. whatvwould make it useful is if it ONLY showed heroes with items that still needed enchantment.
Tournaments
Inspired Idea: ( See Post )
An auto tournament - Players register for it on Sunday (All Day Registration). The attacking team is decided by the team with the higher 5 player Rating. If there are players left at the end of 10 rounds, the player who wins is determined by the hero with the higher rating of players left on the field. When a player registers, they lock in a team on an open concept arena. Once per per day at a set time, all players have access to see who completed the first round. The Second round is completed and available to view on day 2. 1 round per day is concluded until it's down to the final two players teams. The Final day shows the final fight and two the victor go tournament prize pay outs. After a tournament concludes, the following Sunday will be the first day of registration for the next event.
A betting Arena
( See Post )
I got way more ideas, let me know what you think