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Post by vereor on May 31, 2016 23:00:48 GMT 1
Hey all!
I'm relatively new and still trying to figure out all the best heroes. It sounds like there are a lot of good heroes and it mostly depends on your playing type/strategy/mode for what teams to get. Which is great, since it sounds like there are a lot of heroes that can be good to have. My question is what, if any, are the heroes that are NOT worth getting and we shouldn't waste our time on?
While it sounds like there is some variety to what a good lineup is, I want to make sure I'm not shooting myself in the foot by pouring too many resources into a bad hero.
Any help is appreciated!
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Post by mortivore on Jun 1, 2016 7:28:10 GMT 1
The list i make below is my personal opinion, you might have a diffrent idea. Im a longtime lvl 70 player, and the heroes i list are heroes i NEVER use, because i cant find a spot for them.
Worst heroes:
Tristan Stryker mucker Medusa Persus Fiesty Frosty Zona Aries Alexander Raina Makhai Salvo Katla Pyre Airy
Heroes that have very little use, but sometimes might fit: Hadrian Drakon Aqua Infernio Lazarus Gable Zia
Rest are pretty good.
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Post by zeli on Jun 1, 2016 10:05:04 GMT 1
Thank you that's very interesting as we are often lost when starting a new game with a lot of heroes / chars.
I'm just curious about why you don't like Zia as I read that she was one of the best long ranged with Pei.
That information might be outdated of course and I know that you stated that it's only your PoW but that would help as I got her as first crystal pull.
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Post by mortivore on Jun 1, 2016 10:33:27 GMT 1
Zia is a in my oppinion a decent hero. But there are better options!
Arena:
Zia +Got a nice slow, good ult and good damage. -Very squishy, useless in mellee
Pei +Great damage, self heal, ult can oneshot opponent, ult can be used in mellee, tanky, good buff - not much weaknesses
Cyclops +decent damage, ult usable in mellee, tanky. -bad auto attack in mellee, TNT often lost due to mellee - or often only hit 1 enemy
Merlin +Damage reduction round 1, damage buff/stat buff, decent damage, mellee ult, mellee skill. -squishy
Helena +heal, self heal, healing ult, can range attack in mellee. -low damage, not the most tanky card
Guild boss:
Zia is almsot top tier here. But top damage builds require only 2 ranged - and Pei and Cyclops are simply doing more damage.
Sky arena: There are better options
Story mode: Better options.
So all in all - Zia is a card that almost makes it, but in all areas, there are better options then her. Sorry i didnt have time to make a throughout analyze on all aspects. But you get the idea.
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Post by Maximus74 on Jun 1, 2016 10:53:00 GMT 1
The list i make below is my personal opinion, you might have a diffrent idea. Im a longtime lvl 70 player, and the heroes i list are heroes i NEVER use, because i cant find a spot for them. Worst heroes: Tristan Stryker mucker Medusa Persus Fiesty Frosty Zona Aries Alexander Raina Makhai Salvo Katla Pyre Airy Heroes that have very little use, but sometimes might fit: Hadrian Drakon Aqua Infernio Lazarus Gable Zia Rest are pretty good. I like your list but I find Aqua useful in Sky Arena stages. My favorite characters are Helena and Pixie. I cycle through Cyclops, Zorak, Kamus, Grump, Trinity, Pei and Centaur based on the opponents. I also use Aqua, Zia, Merlin, Dracula and Gable less frequently.
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Post by mortivore on Jun 1, 2016 11:04:25 GMT 1
I agree, Aqua can be very usefull. But i've noticed that she miss her stun(freeze) very often (at least in sky arena), and that is a big part of her.
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Post by daves on Jun 2, 2016 11:54:29 GMT 1
Very useful information, Mortivore. I agree with you very much on your list, although some of those worst heroes are useful for heroic mode, such as Medusa and Makhai. I'm also an Aqua fan, particularly for Sky Arena (despite her inability to heal herself). But, like you say, it's personal opinion, and you're not going to get everyone agreeing on who are the best and worst.
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Post by vereor on Jun 2, 2016 15:26:14 GMT 1
This is great! Very helpful! Thanks!
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Post by RyanT on Jun 3, 2016 13:05:16 GMT 1
That's a fair list.
I just want to say that Zia is actually a top tier hero for attacking teams in Arena.
If the enemies are using 2 and above Rangers in their defend team, then Zia is an automatic choice to put in your attack team. She is targeted by all rangers when nobody is in range, and her retaliation hurts.
A lot of teams use the combo Helena + Merlin for defend, which is very hard to take down in 10 turns unless you throw in Zia. She is much more reliable than Zorak, if the enemies are using Grump for taunt.
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Post by santok on Jun 27, 2016 17:43:11 GMT 1
Is Raina really bad, or just untested? I got her from the goldfish pond, and her skills seems quite useful, although I haven't tested her in arena. Extra dodge to male heroes (the tanks), the magic orb that increases miss chance of 3 heroes, and the seduction ultimate can at worst get an extra attack, but also often seems to swing an ultimate against the enemy.
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Post by naholyr on Jun 27, 2016 23:01:29 GMT 1
I used Raina a little, at my humble level 48, and I don't think she's total crap. Her skills are quite OK: * extra dodge is random-based, I'd rather have physical resistance which is predictible, but still it's okay * seduction is not so good cause usually the simple extra dmg will used to finish a heroe, which means he won't attack opponent plus, it's always a simple attack, they do not use their ultimate * the orb is cool, but again, RNG… I'd rather stun a single heroe (pixie, trinity, centaur…) than adding a small probability that three of them could fail She has decent damages, her whip is pretty cool… but, here is the REAL DEAL: she's a demon, melee (or very close too), with no self-healing. This single point makes her useless.
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Post by drea on Jun 28, 2016 8:36:20 GMT 1
Does raina seduction work on female heroes?
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Post by naholyr on Jun 28, 2016 10:42:48 GMT 1
nope, but it seems to work on "ungendered" heroes like Trinity, as I've seen it seduced once.
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Post by drea on Jun 28, 2016 14:35:42 GMT 1
nope, but it seems to work on "ungendered" heroes like Trinity, as I've seen it seduced once. The skill desc doesnt say anything about the gender thou... but it makes sense that she cant seduce female heroes And it makes her even even more underpowered as a 3* hero
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Post by RyanT on Jun 28, 2016 16:12:15 GMT 1
Eh? Raina is my favourite 3 movement damager that I used to use all the time in Arena ( defending rank 1).
Raina can seduce all genders except the heroes that are immune to mind control magic. She herself is one of the few units that are immune to sleep status of Pixie( reason why she's good). Once an enemy is seduced, it can cast ultimate on it's own teammates if it has full energy( effect is also reversed, for example, enemy's Helena heals my team with her ultimate)
I said in another thread that 3 movement damagers are good because they are not targeted by the enemies, so overall they will deal a lot more damage than a 4 movement unit. Raina's high dodge often made her my last standing unit at the end of a defending match.
The problem is that you cannot use more than 1x 3 movement damager in a team, and Zorak is the best unit in this category. The introduction of Zorak also killed off a lot of old strategies, and sadly my Raina had been on the bench ever since.
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Post by naholyr on Jun 29, 2016 3:18:51 GMT 1
Eh? Raina is my favourite 3 movement damager that I used to use all the time in Arena ( defending rank 1). Raina can seduce all genders except the heroes that are immune to mind control magic. [...] The problem is that you cannot use more than 1x 3 movement damager in a team, and Zorak is the best unit in this category. The introduction of Zorak also killed off a lot of old strategies, and sadly my Raina had been on the bench ever since. I didn't know about gender, thanks. However I still think her worst flaw is to be a demon without self healing capacity (which makes quite a difference with zorak too).
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Post by RyanT on Jun 29, 2016 4:57:50 GMT 1
naholyrThat is actually one of her strong point man. You keep your team alive by limiting the healing targets for your healer. If all of your team can be healed then more often than not, a wrong unit would be healed at a wrong time. Raina stood out among the rest of the 3 movements(b4 Zorak), because she doesn't get counter attack by the enemies( always attack from 01 square away). I said she often was the last unit standing, and I were talking about rank 1 defending, it's the hardest Arena position to defend. So yeah, healing is not the problem. Zorak doesn't outshine her in term of damage or survivability because he's a human that can be healed. No. He stops the enemies healers from healing, which make the tankers and 4 movements units die quicker, in turn exposing Raina to get hit earlier ( not enough time to deal damage, so she loses the purpose to be in the team in the first place). Btw, the meta had a huge change and you won't see healers in top rank teams.
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Post by naholyr on Jun 29, 2016 6:40:22 GMT 1
Thank you for this analysis. Don't you think if healers quit high ranks, then you could put Raina back ?
I never noticed she was less a target than others. Is this priority of targets described somewhere ?
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Post by RyanT on Jun 29, 2016 7:38:32 GMT 1
Thank you for this analysis. Don't you think if healers quit high ranks, then you could put Raina back ? I never noticed she was less a target than others. Is this priority of targets described somewhere ? Haha, i think you didnt understand what I said. 3 movement damagers like Raina, Hadrian, Aries, etc.. are for killing, they have very low Hp and defensive stats. Their survivability is depending on other heroes in the team. Other heroes depend on healer to survive. So you see, No healer = no Raina. Zorak alone wrecks that strategy. Each hero has priority targets. Watch your fights in Arena you'll eventually know them all. Im too lazy to make a list lol.
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Post by naholyr on Jun 29, 2016 8:14:45 GMT 1
Each hero has priority targets. Watch your fights in Arena you'll eventually know them all. Im too lazy to make a list lol. makes lot of sense and explains the many times I wondered why the holy fuck one attacks a unit where the obvious move was to kill another weaker one or not move to keep blocking ranged or whatever. I'll try to note those stupid moments to guess priorities. Thanks for sharing your experience.
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