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Post by Blazie on Apr 19, 2016 1:43:49 GMT 1
Could you post some pictures/screenshots of your PROCESS? It confuses me a bit. For EXAMPLE, what if aerial heroes go after rangers, not Ives? If you use the same hero formation, why swap out rangers? If regaining energy is only available by attacking and taking damage, you've already killed out the entire team with only one person left, regaining energy isn't very possible. I wrote out the process here in 5 steps. You are correct that it's not always possible to get to maximum energy. If you leave a healer alive such as Alexander or Helena, you can get to max health and Energy by attacking him as they heal. If the single hero is not a healer, it's pretty hard to get to max energy but still very easy to get to max health if you have enough heroes that sleep or stun. Since this strategy takes so long I rarely use it. It's only if you have a seriously damaged that is unusable since he will likely die with one ranged attack. I use this when I need to rescue 2-3 low health heroes. Any energy gain is just a perk. Recharging Damaged Heroes:So there is a strategy to heal heroes that have been sufficiently damaged during past rounds. If you have 2-3 heroes that are very badly damaged and can no longer be used in Sky Arena, you still have a way to heal them by repeating one of the stages against a single opponent. Here is the step-by-step strategy: - Start any Round without using your damaged heroes.
- Kill 4/5 opponents, leaving one low DPS healing unit remaining. (Alex/Helena)
- Backoff your heroes and Defend until Round 10 expires. You will lose this battle, save the results.
- On the next attempt you will only face a single opponent, select 3 of your damaged heroes and at least 2 healers. (Helena + Trinity/Alex)
- Defend until all heroes are full health; kill the remaining opponent.
Ah, OK thanks. Now I get it.
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Post by thanh on Apr 22, 2016 4:02:54 GMT 1
I find that lose and save thing quite time consuming. Btw i think arena ranking doesnt affect sky arena. Yesterday my rank is 38 and my first opponent has 10k rating, while today my rank is 68 and 1st opp's is 14.7k. My rating is around 13.6k. The different of 2 days is just 1 lvl from 56 to 57. Oh and a small update. Maybe they changed match making to make it harder again ? I dont find difficulty an issue but time consuming is. Spending 2 hours for sky arena isnt fun.
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Post by 181Light on Jul 15, 2016 21:24:00 GMT 1
Here is a quick break down on how I finish each level of sky at 100% life and 100% Stamina I start with Med - Cyclops Top Row, Alex in the middle, Helina and Pei bottom row Alex pretty much stay on guard the whole time, he pulls the most agro in this group, so range and flier usually go for him, but on guard he doesn't take a whole lot of damage. Sometimes I'll move him out to block an entranceway to the group. But the group is usually more successful when he just defends and uses his heal to top up the group. Medusa is the crowed control, she gets her petrify arrow pretty quick, and it can be used to stop a drac, pixie, pay, glad, etc in their tracks. If she gets attacked, she can wait while cyclops tosses away what ever is bothering her. Helina plays healer and Pei players better killer with clops. Depending on who I'm attacking, I will usually kill Merlin first and leave a helina for last. Leaving Helina for last makes it very easy for the group to charge up their ultimates and getting back to 100% life before moving on to the next castle. Hope my strategy works for you, I have a couple of guild members who swear by it.
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Post by Tray on Aug 9, 2016 12:21:41 GMT 1
im using Helena,Aqua,Pixie,Centaurus and Pei with Helena and Aqua heals I finish each level of sky at 100% life.
Pixie - crowd control plus frequent ults plus she takes care of all the aggro of the range heroes (and dodged it superb) Centaurus - tank plus crowd control with stuns Helena - best healer plus good damage on Dracula that are very frequent guest on SA Aqua - additional heal plus crowd control with ice (she is anti-Zorac, which the most annoying bastard on SA) Pei - range damage dealer (good ult)
summary, three heroes with crowd control and two healers, some DD and 1 tank, its a good combination of characters
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Post by naholyr on Aug 9, 2016 12:52:37 GMT 1
Same team here with Zorak instead of Pei, and sometimes Dracula instead of Centaur. When Aqua gets hit I restart.
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Post by Tray on Aug 9, 2016 16:12:52 GMT 1
zorak begin to take damage on second turn and may die...
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Post by naholyr on Aug 9, 2016 17:13:42 GMT 1
zorak begin to take damage on second turn and may die... I don't have this issue, by turn 3 (he can wait turn 2 and therefore get two whole turns of immunity) 1 or 2 opponents are dead and the field is safe. Plus he dodges well.
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Post by NBSerG on Aug 9, 2016 18:10:26 GMT 1
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Post by Tray on Aug 11, 2016 12:52:17 GMT 1
thanks to you guys it took me 20-25 minutes to finish SA today (pixie,dracula,zorak,helena - all 4*, aqua2*) it turn out that dracula is very survivable on SA
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Post by Yan on Aug 12, 2016 3:14:16 GMT 1
Took me 30 minutes to do castle 8 because of all the misses bullshit.
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Post by Tray on Aug 12, 2016 5:36:42 GMT 1
its very strange... for some days im not see heroes higher than 66 (im 69) on SA finishing SA is a walking in the park for me now
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Post by Yan on Aug 13, 2016 1:49:03 GMT 1
Took me 30 minutes to do castle 8 because of all the misses bullshit. Again today Sky taking forever because of all the misses BS
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Post by 181Light on Aug 13, 2016 3:34:07 GMT 1
Took me 30 minutes to do castle 8 because of all the misses bullshit. Again today Sky taking forever because of all the misses BS Need to know about sky: A bad roll passes forward, this is how you get the same roll if you back step and try the same move again. With that said - if you Miss, back, wait... Than miss again, your likely dealing with a really bad roll. If you wait, than wait again and again until it's your opponents turn. Odds are good that bad roll is passed to them and they get the miss. This knowledge has saved my from many a Drac ult, hope it helps!
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Post by fcostarocha on Aug 19, 2016 14:18:33 GMT 1
My team in sky is
Helena, Pixie, Grump.
With this team I can heal myself until turn 10 since grump and Pixie can hold enemies from doing anything (x4 speed helps a lot).
The rest of the team may change, Centaur, Any ranged Hero, Zorak, Pegasus (from guild).
I am trying to get Aqua, since her healing should be good even at 2 stars.
I get 10 castles 99% of the time. I am lvl 70, most heroes I use are 4 star and purple +2 (not maxed)
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Post by Tray on Aug 19, 2016 17:51:08 GMT 1
grump in SA = slow team, very slow zorak and dracula rulez in SA in straightforward battle with tough enemy i change dracula on centaurus, but because im top 2-3 on arena... practically no tough opponents for me lately its wise having aqua in your team, but not only for heal - mostly because of her ice in 1-4-7 rounds annoying heroes (first of all, Zorak) in ice and no problems if you have pixie,aqua and helena in your team, then there is no problems to pass all the SA, other heroes can be selected as desired without aqua i had big problems with tough teams (when Zorak in whem), but lately, with aqua, SA has become a cakewalk my heroes 4-5*, but aqua only 2* and that is not the problem, she is doing her job normally
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Post by NBSerG on Aug 26, 2016 15:34:52 GMT 1
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Post by Jim on Oct 23, 2016 2:13:28 GMT 1
There is no strategy when you miss 10+ times per castles. This game is such a joke. Devs are complete crap.
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